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http://dx.doi.org/10.7583/JKGS.2011.11.5.013

Development of Stereoscopic 3D Personalized Adventure Game: HowSee  

Lim, C.J. (Dept. of Game Engineering Korea Polytechnic University)
Chung, S.T. (Dept. of Computer Engineering Korea Polytechnic University)
Choi, Seung-Hoon (Dept. of Game Engineering Korea Polytechnic University)
Lee, Chang-Nam (Dept. of Game Engineering Korea Polytechnic University)
Song, Jang-Sup (Visol Co. Ltd.)
Abstract
Advances in display technology, stereoscopic (S3D) in the development of social interest in the content development approach is high but it does not make the standardization of interactive 3D content creation performance is very poor. In this paper, real-time video input from an infrared camera that is based on eye tracking implementation user interface developed 3D interactive adventure game "HowSee" was the process of developing skills in the process, an efficient 3D content production methods were presented. unnormalized S3D-based game content production process on how this development occurred in the trial and how to troubleshoot S3D games, etc. to streamline content creation can be a basis for.
Keywords
S3D; 3D Contents; Eye tracking;
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