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The Changes and Future Direction of Graphical Projection in Computer Games  

Ha, Dong-One (Dept. of Game & Multimedia, Woosong University)
Lee, Chang-Jo (Dept. of Game & Multimedia, Woosong University)
Abstract
This study is about projection methods in computer games that support graphic user interface. Most of previous studies were case studies on or aesthetic approaches to a specific projection method. We investigated projection methods observed in computer games according to the chronicle of games, and studied changes in the methods and their future direction. Furthermore, we examined the emotional and productive aspects of various projection methods, and found that projection methods in computer games are being developed in accordance with graphic designers' job difficulty and computer processing capacity. Project, which determines contents consumers' view, is a very important factor to be decided at the planning stage of contents development. In this sense, we expect the results of this study to make a contribution to relevant areas.
Keywords
projection; perspective; game graphic;
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Times Cited By KSCI : 1  (Citation Analysis)
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