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Screen Image and Subjectivity of 3D First-Person Shooting Game  

Jeon, Gyong-Ran (Dong-Eui University)
Abstract
This study examines the characteristics of screen image of 3D first-person shooting games and the newly created subjectivity by that image. 3D first-person shooting games create immersion by remediating the visual experience in the real world. The construction of subjective perspectives and comparatively clear interface are the important features of 3D first-person shooting games. The subjectivity created by this games' image is different from the subjectivity constructed by suture of film. Gamers have the dominant position of the subject of looking, gaming and narrating, but the narrating position is never permanent nor stable. Because the position has the limited sight of first-person, not the comprehensive sight of third-person.
Keywords
interactive game image; perspective of game; first person shooting game; 3D graphics; subjectivity;
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Times Cited By KSCI : 1  (Citation Analysis)
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