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An Analysis of the Preference for Physical Interactive Game Console by Domestic Game Users_focus on Nintendo Wii  

Chang, Hee (Game Design, Div. of Design, Dongseoul College)
Abstract
This paper is an analysis of the domestic game users preference for physical interactive game consol-Nintendo Wii. The on-line game is the biggest share in korean game market and the 20's is the laregest generation in domestic game users. We conducted the surveys and group discussion to find out how the 20's game users prefer the new console and new type games. I hope the result of survey will assist the development of new game console and new game type.
Keywords
physical interactive game; Nintendo Wii; game preference;
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  • Reference
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