1 |
Clark RA, Bryant AL, Pua Y, et al. Validity and reliability of the Nintendo Wii balance board for assessment of standing balance. Gait Posture. 2010;31(3):307-310. https://doi.org/10.1016/j.gaitpost.2009.11.012
DOI
|
2 |
Deutsch JE, Borbely M, Filler J, et al. Use of a low-cost, commercially available gaming console (Wii) for rehabilitation of an adolescent with cerebral palsy. Phys Ther. 2008;88(10):1196-1207. https://doi.org/10.2522/ptj.20080062
DOI
|
3 |
Dietz V. Proprioception and locomotor disorders. Nat Rev Neurosci. 2002;3(10):781-790.
DOI
|
4 |
Gandevia SC, Refshauge KM, Collins DF. Proprioception: Peripheral inputs and perceptual interactions. Adv Exp Med Biol. 2002;508:61-68.
|
5 |
Ji SG, Nam GW, Kim MK, et al. The effect of visual feedback training using a mirror on the balance in hemiplegic patients. J Korean Soc Phys Med. 2011;6(2):153-163.
|
6 |
Jack D, Boian R, Merians AS, et al. Virtual reality-enhanced stroke rehabilitation. IEEE Trans Neural Syst Rehabil Eng. 2001;9(3):308-318.
DOI
|
7 |
Jang JY, Yoon HS. A study on serious game design for rehabilitation training of stroke patients. Korean Society for Computer Game. 2008(15):151-159.
|
8 |
Jang KH. The effects of intensive trunk stabilizing training on balance and gait in patient with hemiplegia. NaJu, Dongshin University, Master Thesis. 2010.
|
9 |
Blum L, Korner-Bitensky N. Usefulness of the Berg Balance Scale in stroke rehabilitation: A systematic review. Phys Ther. 2008;88(5):559-566. https://doi.org/10.2522/ptj.20070205
DOI
|
10 |
Butler DP, Willett K. Wii-habilitation: Is there a role in trauma? Injury. 2010;41(9):883-885. https://doi.org/10.1016/j.injury.2010.03.024
DOI
|
11 |
Juby LC, Lincoln NB, Berman P. The effect of a stroke rehabilitation unit on functional and psychological outcome: A randomised controlled trial. Cerebrovasc Dis. 1996;6(2):106-110.
DOI
|
12 |
Kim DH, Lee JW, Lee JS, et al. The effects of proprioceptive exercise program on motor function and activities of daily living in stroke. Neurotherapy. 2012;16(1):1-8.
DOI
|
13 |
Kim JH, Lee JS, Lee SH. The effects of virtual reality exercise program with Wii-FitTM on dynamic balance and walking ability in patients with stroke. J Oriental Rehab Med. 2011;21(2):227-238.
|
14 |
Page SJ, Levine P, Leonard A. Mental practice in chronic stroke: Results of a randomized, placebo-controlled trial. Stroke. 2007;38(4):1293-1297.
DOI
|
15 |
Laver K, George S, Thomas S, et al. Virtual reality for stroke rehabilitation. Stroke. 2012;43(2):e20-e21.
DOI
|
16 |
Lee SH, Park SK, Song JP, et al. The effects of visual feedback training using Wii Fit on balance for the elderly. Neurotherapy. 2013;17(1):7-14.
|
17 |
Ministry of Health and Welfare. Promotion of prevention and management of cardiovascular diseases [Internet]. Sejong, 2014 May 16 [Cited 2016 Nov 25]. Available from : http://www.mohw.go.kr/front_new/al/sal0301vw.jsp?PAR_MENU_ID=04&MENU_ID=0403&BOARD_ID=140&BOARD_FLA G=00&CONT_SEQ=300682&page=1
|
18 |
National Health Insurance Service. Sudden onset of cerebral infarction. Management of risk factors such as hypertension and diabetes is important [Internet]. Wonju, 2013 Apr 12 [Cited 2016 Nov 25]. Available from : http://www.mohw.go.kr/front_new/al/sal0301vw.jsp?PAR_MENU_ID=04&MENU_ID=0403&CONT_SEQ=284946&page=1
|
19 |
Nichols DS. Balance retraining after stroke using force platform biofeedback. Phys Ther. 1997;77(5):553-558.
DOI
|
20 |
Park CS. A study of rehabilitation program for stroke. Korean J Exerc Rehabil. 2005;1(1):67-83.
|
21 |
Roh SG, Kim JH. Acute cerebrovascular accident in Korea. Journal of the Korea Convergence Society. 2012;3(4):23-28.
|
22 |
Saposnik G, Teasell R, Mamdani M, et al. Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: A pilot randomized clinical trial and proof of principle. Stroke. 2010;41(7):1477-1484.
DOI
|
23 |
Yatar GI, Yildirim SA. Wii Fit balance training or progressive balance training in patients with chronic stroke: A randomised controlled trial. J Phys Ther Sci. 2015;27(4):1145-1151. https://doi.org/10.1589/jpts.27.1145
DOI
|
24 |
Seo MG, Lee JS, Woo YG. The effect of visual feedback treadmill training on balance and gait of stroke patient by using a mirror. J Korean Acad Ther. 2013;5(2):50-61.
|
25 |
Shumway-Cook A, Brauer S, Woollacott M. Predicting the probability for falls in community-dwelling older adults using the Timed Up & Go Test. Phys Ther. 2000;80(9):896-903.
|
26 |
Winstein CJ, Gardner ER, McNeal DR, et al. Standing balance training: Effect on balance and locomotion in hemiparetic adults. Arch Phys Med Rehabil. 1989;70(10):755-762.
|
27 |
Yang YR, Chen YH, Chang HC, et al. Effects of interactive visual feedback training on post-stroke pusher syndrome: A pilot randomized controlled study. Clin Rehabil. 2015;29(10):987-993. https://doi.org/10.1177/0269215514564898
DOI
|