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http://dx.doi.org/10.14352/jkaie.2022.26.2.129

Metaverse platform-based flipped learning framework development and application  

Ko, Hyunjoo (Dongtanjungang Elementary school)
Jeon, Jaecheon (School of Computer Science and Engineering, Kyungpook National University)
Yoo, Inhwan (Daegu National University of Education Dept. of Computer Education)
Publication Information
Journal of The Korean Association of Information Education / v.26, no.2, 2022 , pp. 129-140 More about this Journal
Abstract
Our society is undergoing rapid changes due to COVID-19, and in particular, online learning using digital technology is being tried in various forms in the educational field. A change has occurred. However, the limitations of distance learning, such as reduced learning immersion in non-face-to-face educational situations, lack of interaction between teachers and learners, and lower basic academic ability, are constantly being raised, and an appropriate educational strategy is needed to solve these problems. This study focused on the concept of 'Metaverse' based on the interaction between the virtual world and the real world, and tried to verify the effectiveness of educational activities based on it. In detail, we propose an educational framework for realizing flipped learning in the Metaverse Virtual Classroom, and a frame developed by measuring the learning immersion of a single group with a teaching/learning program developed based on this. The effectiveness of the work was verified. When the metaverse platform-based flip learning framework and education program proposed in this study were applied, it was confirmed that learners' immersion in learning was improved.
Keywords
Metaverse; Virtual reality; Online education; Flipped learning; Learning immersions;
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Times Cited By KSCI : 1  (Citation Analysis)
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