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http://dx.doi.org/10.14352/jkaie.2017.21.4.463

The Effect of a STEAM-based Elementary Mobile Algorithm Class for Flipped Learning on Students' Problem Solving Ability  

Chae, Kyungjeon (Seowoon Elementary School)
Kim, Taeyoung (Dept. of Computer Education, Korea National University of Education)
Publication Information
Journal of The Korean Association of Information Education / v.21, no.4, 2017 , pp. 463-474 More about this Journal
Abstract
Software integration becomes very important in these days. Since the 4th industrial revolution has begun and influences its heavy effects on our daily life, software education has been introduced in the 2015 national revised curriculum. The purpose of this study is to verify the effects of a mobile web application for the elementary algorithm class based on STEAM on the problem solving process of elementary school students. To do so, in this study we constructed an algorithm learning contents based on STEAM for new software education and developed a mobile web application for flipped learning to improve their problem solving ability. Further, an experimental group and a controlled group are selected respectively from the 5th grade elementary school students. Then, a new flipped learning class using our mobile materials was applied to the experimental group while a traditional lecture class using the activity papers was applied to the controlled group. Finally the paired samples t-tests were carried out. As a result, we found that there was a statistically significant difference in problem solving process between the two groups. Based on our experimental research and the results of statistical analysis, the mobile web application class based on STEAM turned out to be effective in improving the problem solving ability of elementary school students.
Keywords
Software Education; Flipped Learning; STEAM; Mobile Web Application; Problem Solving Process;
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Times Cited By KSCI : 5  (Citation Analysis)
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