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A Realistic Modeling and Rendering of Cloth Textures by Photometry  

Kim, Min-Soo (이화여자대학교 디지털미디어학부)
Kim, Dae-Hyun (이화여자대학교 디지털미디어학부)
Kim, Myoung-Jun (이화여자대학교 디지털미디어학부)
Abstract
Modeling and rendering of cloth texture have been regarded as one of the most important factors to enhance reality of the contents in the digital contents industry. So far, however, two major approaches to realistically describe the cloth texture were developed: building analytical reflectance model for target cloth and sometimes thread itself and obtaining overall reflectance model using optical equipments. However, yielding a plausible analytic reflection model satisfying many subtle characteristics of a cloth is not an easy task; moreover, fine-detailed modeling of the cloth pattern across the target clothes should also be accompanied by huge amount of computation. The method to obtain overall reflectance model needs expensive measurement equipments and data size becomes huge. Since it applies in the end the reflectance model obtained at one point of a cloth to across whole the visible area of the target clothes, it cannot properly reproduce the pattern of the clothes nor the texture. To address the aforementioned problems, this paper proposes a simple low cost camera rig and a novel method for realistic modeling and rendering of the cloth texture by analyzing photos taken by the proposed camera rig, which can reproduce even the texture pattern applied to the whole clothes, overcoming the one-point reflectance model.
Keywords
Rendering; Cloth texture; BRDF;
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