Browse > Article

TMCS : Tangible Media Control System  

오세진 (광주과학기술원 정보통신공학과)
장세이 (광주과학기술원 정보통신공학과)
우운택 (광주과학기술원 정보통신공학과)
Abstract
We propose Tangible Media Control System (TMCS), which allows users to manipulate media contents with physical objects in an intuitive way. Currently, most people access digital media contents by exploiting GUI. However, It provides limited manipulations of the media contents. The proposed system, instead of mouse and keyboard, adopts two types of tangible objects, i.e RFID-enabled object and tracker-embedded object. The TMCS enables users to easily access and control digital media contents with the tangible objects. In addition, it supports an interactive media controller which users can synthesize media contents and generate new media contents according to users' taste. It also offers personalized contents, which is suitable for users' preferences, by exploiting context such as user's profile and situational information. Therefore. the proposed system can be applied to various interactive applications such as multimedia education, entertainment and multimedia editor.
Keywords
Tangible User Interface; Human Computer Interaction; Context-Awareness Computing;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
연도 인용수 순위
1 http://www.ti.com/tiris/
2 http://www.est-kl.com/hard ware/tracking/polhemus/isotrakii.html
3 http://java.sun.com/products/java-media/jmf/
4 http://www.cakewalk.com/
5 Paradiso, A., J., Hsiao, K., Benbasat, A., 'Tangible Music Interface Using Passive Magnetic Tags,' ACM CHI 2001 Conference - Special Workshop on New Interfaces for Musical Expression
6 Newton-Dunn, H., Nakano, H., Gibson, J., 'Block Jam: A Tangible Interface for Interactive Music,' in Proc, of Conference on New Interface for Musical Expression (NIME' 03), pp.170-177, 2003
7 Want, R., Fishkin, P. K., Gujar, A., Harrison, L. B., 'Bridging Physical and Virtual Worlds with Electronic Tags,' In Proc. of CHI'99, pp. 370-377, 1999   DOI
8 Jang, S., Woo, W., 'ubi-UCAM: A Unified Contxtaware Application Model for ubiHome,' Context'03, 2003
9 Anind, K. D., 'Understanding and Using context,' Personal and Ubiquitous computing, Vo1.5, No.1, 2001   DOI
10 오유수, 장세이, 우운택, '스마트키를 이용한 사용자 인증 및 환경제어', 한국신호처리학회, 제15권, 제1호, pp. 264, 2002
11 장세이, 이승헌, 우운택, '스마트 홈 연구 동향 및 전망', 전자공학회지. 제28권, pp. 1359-1371, 2001   과학기술학회마을
12 Mazalek, A., Jehan, Tristan, 'Interacting with Music in a Socjal Setting,' in CHI 2000. ACM Press, 2000
13 Ishii, H., Ullmer, B., 'Tangible Bits: Toward Seamless Interfaces between People, Bits and Atoms,' In Proc. Of CHI' 97, pp. 173-179, 1997   DOI
14 Ishii, H., Mazalek, A., Lee, J., 'Bottles as a Minimal Interface to Access Digital Information,' in CHI 2001 Extended Abstract, ACM Press, pp. 187-188, 2001
15 Mazalek, A., Wood, A., Ishii, H., 'genieBottles: An Interactive Narrative in Bottles,' SIGGRAPH'01, pp. 189, 2001