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http://dx.doi.org/10.3745/KTSDE.2021.10.10.429

Realistic Contents and Interaction Based Realistic Contents Service  

Lee, Wan Jung (원광대학교 전자공학과)
Shin, Eun Ji (원광대학교 디지털콘텐츠공학과)
Yoon, Hyun Sun (원광대학교 시각정보디자인학과)
Choi, Hee Min (원광대학교 홀로그램 연구소)
Cho, Dong Sik (울산대학교 IT융합전공)
Kang, Hoon Jong (원광대학교 전자공학과)
Publication Information
KIPS Transactions on Software and Data Engineering / v.10, no.10, 2021 , pp. 429-438 More about this Journal
Abstract
In recent, realistic content has been applied in various ways due to the development of display technology and hologram, the final realistic content technology, have been used limitedly in accordance with the growing public demand. However, most realistic content requires additional devices of HMD (head mounted device) or glasses type, and other realistic content display technologies deliver a single image plane in the experience space to the user, providing a monotonous content experience. Various realistic contents with hologram technology are introduced in this work. In addition, we propose an interaction based realistic hologram service based that combines projection mapping and floating holograms. Projection-mapped screens and multi-floating hologram device provide a three-dimensional volumetric space with extended depth orientation from the user's point of view, while allowing users' entire and partial motions to be recognizable through multiple sensors.
Keywords
Realistic Contents; Interaction; Floating Hologram; Projection Mapping; Motion Sensor;
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