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모바일 게임 보안 동향  

Kim, Eunjin (경기대학교 국제산업정보학과)
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1 안드로이드 환경에서의 모바일 게임 서비스 보안 이슈, 김휘강, 금영준, 한국정보보호학회지, 2013.4
2 Unity Korea, 2016 모바일 VR 게임 시장 보고서, https://blogs.unity3d.com/wp-content/uploads/2017/02/유니티-코리아-2016-모바일.VR-게임-시장-보고서.pdf
3 Google, Voided Purchases API, https://developers.google.com/android-publisher/voided-purchases
4 Jiyoung Woo, Huy Kang Kim. "Survey and research direction on online game security." Proceedings of the Workshop at SIGGRAPH Asia. ACM, 2012.
5 Hyukmin Kwon et al. "Crime scene reconstruction: Online gold farming network analysis." IEEE Transactions on Information Forensics and Security 12.3 (2017): 544-556.   DOI
6 Eunjo Lee et al. "You are a Game Bot!: Uncovering Game Bots in MMORPGs via Self-similarity in the Wild." NDSS. 2016.
7 Bauman, Erick, and Zhiqiang Lin. "A Case for Protecting Computer Games With SGX." Proceedings of the 1st Workshop on System Software for Trusted Execution. ACM, 2016.