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http://dx.doi.org/10.23087/jkicsp.2022.23.2.003

Desing of VR Contents for Visual Function Enhancement  

Yong-Ju Kim (Department of Computer Engineering, Graduate School, Dongseo University)
Sang-Joong Jung (Department of Computer Engineering, Graduate School, Dongseo University)
Publication Information
Journal of the Institute of Convergence Signal Processing / v.23, no.2, 2022 , pp. 70-75 More about this Journal
Abstract
With the spread of various digital devices, devices have become commonplace in modern society. Moreover, due to the increase in device usage and online learning while staying indoors during the COVID-19 pandemic, symptoms such as an increase in myopia in children due to eye fatigue, an increase in young presbyopia, and dry eye syndrome are increasing, and now people are paying attention to eye health. This is different from before. There are various prescriptions for eye health, but in this paper, we would like to propose a training method for enhancing visual function using VR contents. The analog methods of the existing teaching aids for visual function reinforcement training were planned and produced as digital contents, and VR-based training contents were selected from among the various methods carried out with teaching aids at the visual function training center, which can be made into contents. was developed with In the training process for each content, it was proposed to apply eye tracking to the VR device in order to give the user feedback on their participation in the training so that the management and concentration of the training process could be analyzed.
Keywords
Visual function enhancement; VR contents; Convergence; Eye tracking; Head mounted display; User feedback;
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