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http://dx.doi.org/10.6109/jkiice.2022.26.7.1013

Expert Review and Analysis of the Game's Testing Process -Focus on balance testing-  

Lee, Yoon-Yim (Dept. of VR Games & Apps, Yuhan University)
Rhee, Dea-Woong (Dept. of Game Studies, College of Convergence Engineering, Sangmyung University)
Abstract
Game Industry sustained growth for some time, but the lifespan of a game is shortening. Various efforts to improve the quality of services for the game players which play a role in extending the lifespan of games. When a game is serviced, the server of the game starts to store log informations, and the stored data became important measures to predict game user's activities. As the game's data gathers, it becomes highly useful big data. By analyzing the data of the game stored in this way, a game service issue analysis procedure is proposed to improve the quality of the game service and to proceed with a better service, and based on the analysis in this way, it was applied to the balance test process and verified through expert to the balance test process. If the log analysis process is applied through this paper, it will be a basic data that can improve the quality of game services.
Keywords
Game Logs; QA; Quality Assurance; Balance Test; Test Process;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
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