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http://dx.doi.org/10.6109/jkiice.2020.24.1.71

Analysis of User Transfer of Successful Battle Royale Games - From Player Unknown's Battleground to Fortnite  

Song, Doo Heon (Department of Computer Games, Yong-in SongDam College)
Abstract
A battle royale game is a multiplayer video game genre that blends the survival and exploration with last-man-standing gameplay. The genre has been hot in recent years and the 'Player Unknown's Battleground' produced by Korean enterprise PUBG had been the hottest during 2017 and the first half of 2018. However, a similar battle royale game 'Fortnite' became the game of the year in 2018 and the Player Unknown's Battleground sustains the predominance only in Korea and China. In this paper, we investigate the game structure of those two games on combat, survival, farming and charging elements, We also conduct a user survey on what might be the weak point of the Player Unknown's Battleground and why they choose Fornite among users played both but currently play Fortnite. The result shows that the Player Unknown's Battleground sustains the advantage on battle elements but creative charging policy and the efficient survival elements are the reasons of choosing Fortnite between the two.
Keywords
Player Unknowns' Battleground; Fortnite; User Preference; Battle Royale; Charging;
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Times Cited By KSCI : 10  (Citation Analysis)
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