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http://dx.doi.org/10.6109/jkiice.2016.20.11.2125

3D Graphic Nursery Contents Developed by Mobile AR Technology  

Park, Young-sook (Department of Convergence Technology, Hoseo Graduate School of Venture)
Park, Dea-woo (Department of Convergence Technology, Hoseo Graduate School of Venture)
Abstract
In this paper, we researched the excellency of 3D graphic nursery contents which is developed by mobile AR technology. AR technology has currently people's attention because of the potential to be core contents of future ICT industry. We applied AR nursery contents for kid's subtitle language selection in Korean, Chinese and English education. The original fairy tale consisted of 6~8 scenes for the 3D contents production, and was adapted and translated. Dubbing was dubbed by the native speaker using the standard pronunciation, and the effect sound was edited separately to fit the scene. After composing a scenario, constructing a 3D model, constructing a interaction, constructing a sound effect, and creating content metadata, the Unity 3D game engine is executed to create a project and describe it as a script. It provides a fun and informative tradition of fairy tales with abundant content that incorporates ICT technology, accepting advanced technology-based education, and having opportunities to perceive software in daily life.
Keywords
Augmented Reality; Virtual Reality; ICT technology; Mobile content;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
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6 Y. S. Park, D. W. Park, "Research of 3D Graphic Nursery Contents by Mobile AR Technology," in Proceeding of Conference on Korea Institute of Information and Communication Engineering, KOREA, vol. 20, no. 2, pp. 179, Oct. 2016.