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http://dx.doi.org/10.6109/jkiice.2014.18.12.3035

Study of Image Production using Steadicam Effects for 3D Camera  

Lee, Junsang (Department of Journalism and Broadcasting, Honam University)
Park, Sungdae (Department of Digital Contents, Dongeui University)
Lee, Imgeun (Department of Visual Information Engineering, Dongeui University)
Abstract
The steadicam effects is widely used in production of the 3D animation for natural camera movement. Conventional method for steadicam effects is using keyframe animation technique, which is annoying and time consuming process. Furthermore it is difficult and unnatural to simulate camera movement in real world. In this paper we propose a novel method for representing steadicam effects on virtual camera of 3D animation. We modeled a camera of real world into Maya production tools, considering gravity, mass and elasticity. The model is implemented with Python language, which is directly applied to Maya platform as a filter module. The proposed method reduces production time and improves production environment. It also makes more natural and realistic footage to maximize visual effects.
Keywords
Steadicam; Camera working; Handheld; Virtual camera; 3D animation;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
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