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http://dx.doi.org/10.6109/jkiice.2013.17.5.1106

Guitar Rhythm Game Using Motion Capture  

Park, DongGyu (창원대학교 정보통신공학과)
Jeong, JeongSu (창원대학교 정보통신공학과 정보시각화 연구실)
Abstract
Microsoft released motion sensing device named Kinnect on early 2010, which is available for developing Xbox 360 game and entertainment software. Also many third party libraries and applications are developed for Kinnect. In this paper, we studied and developed guitar rhythm game on Kinnect using three sensor units on it. Rhythm game is the most popular game genre for many game devices including PC, console device, and smart phone. The main reasons for their popularity depends on their simplicity, short learning time and physical activity with rhythms. We developed the game screen and layout on DirectX 11, also we used OpenNI library for recognize physical activity of gamer's body and fingers, and OpenGL for body gestures on the game.
Keywords
Kinnect; Rythm Game; Speech Processing; Image Processing; Motion Capture;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
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