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http://dx.doi.org/10.6109/jkiice.2011.15.9.2038

A Level System Design for Achievement-assessing of Serious Game  

Yoon, Seon-Jeong (동서대학교)
Abstract
Serious games are selected by users according to the original goals such as education, treatment, training and so on. Therefore, those type of games are evaluated inside and outside the game about whether the goals are archived or not. Among quality test elements of serious game, assessment is about whether, in games, ability to verify goal achievement is included or not. In this paper, we examined the achievement-assessing function of serious game through several cases. Furthermore, to utilize for developing serious games for English learning, we designed a level system which achievement-assessing function is applied to. In this level system, we used 'competition and reward' as the core elements of game, and designed the system through simulation of which grades are level-designed along the user's English proficiency level based on notice of MEST(Ministry of Education, Science and Technology). This paper is expected to be useful reference for designing English learning game containing achievement assessing function.
Keywords
Serious Game; Achievement-Estimation; Level Design; English Game;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
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