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http://dx.doi.org/10.6109/jkiice.2011.15.12.2705

Interaction between Object and Audio in Augmented Reality  

Cho, Hyun-Wook (경성대학교)
Lee, Jong-Keun (경성대학교)
Lee, Jong-Hyeok (경성대학교)
Abstract
The recent development in multimedia technology such as audio technology needs high quality audio system. Especially, Real Audio Technology is to be developed to play realistic sound. To meet this demands, researches on 3-Dimensional Audio which provides realistic audio effect in virtual reality and augmented reality are conducted. In this paper, how to provide realistic audio effect by using better audio technologies in augmented reality was investigated. In the study, the movements of the 3-Dimensional model on the markers were used to provide the sense of reality in virtual and real world. Namely, the sound was modified according to the movement of the model. The change in distance and angle of the model affected the sound volume and the pitch.
Keywords
AR(Augmented Reality); Augmented Learning; Audio Effect; Goblin XNA;
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Times Cited By KSCI : 1  (Citation Analysis)
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