1 |
Jeong-Ho Woo, et al. "A 195mW, 9.1MVertices/s fully programmable 3D graphics processor for low power mobile device", Solid-State Circuits Conference, 2007
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2 |
J.H Sohn, et al., "A 155-mW 50-Mvertices/s Graphics Processor With Fixed-Point Programmable Vertex shader for Mobile Applications", IEEE J.l of Solid State Circuits, Vol 41, No. 5, pp.1081-1091, May, 2006
DOI
ScienceOn
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3 |
Mauricio Breternitz, Jr., "Compilation, Architectural Support, and Evaluation of SIMD Graphics Pipeline Programs on a GP-CPU" Proc. of the 12th int'l conference on parallel architectures and compilation techniques.
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4 |
ARM http://www.arm.com/
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5 |
Microsoft Shader3.0, http://msdn.microsoft.com
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6 |
H.K. Jeong, "Design of 3D Graphics Geometry Accelerator using the Programmable Vertex Shader" ITC-CSCC 2006.
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