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http://dx.doi.org/10.6109/jkiice.2008.12.3.438

Character's facial expression realization program with emotional state dimensions  

Ko, Hae-Young (동서대학교 디지털콘텐츠 학부 게임)
Lee, Jae-Sik (부산대학교 심리학과)
Kim, Jae-Ho (부산대학교 영상정보공학과)
Abstract
In this study, we propose a automatic facial expression generation tool which can generate various facial expressions efficiently for animation characters expressing various emotion. For this purpose, 9 types of facial expressions were defined by adopting Russell's pleasure-displeasure and arousal-sleep coordinate values of infernal states. And by rendering specific coordinate values consisted of the two basic dimensions of emotion(i.e., dimensions of pleasure-displeasure and arousal-sleep) and their combination, the proposed automatic facial expression generation tool could yield various facial expressions which reflected subtle changes in characters' emotion. It is expected that the tool could provide useful method of generating character face with various emotion.
Keywords
표정;애니메이션;캐릭터;정서;
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