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http://dx.doi.org/10.6109/jkiice.2007.11.12.2406

A Natural Language Conversation Method for Intelligent NPC Implementation in Games  

Woo, Young-Woon (동의대학교 멀티미디어공학과)
Park, Sung-Dae (동의대학교 영상정보대학원)
Park, Choong-Shik (영동대학교 컴퓨터공학과)
Abstract
Recently, there are many researches about natural language processing programs using artificial intelligence methods. But the researches mostly concentrate on Korean morphological analyses and there are few researches about application of the results of Korean morphological analyses. In this paper, we implemented a natural language conversation program that NPC in games can talk with users by natural language sentences using the results of morphological analyses and a rule-based inference method. We proposed representation and implementation methods of rules suitable for the processing of natural language conversation using NEO, a rule-based inference engine. In the experiment using rules and facts about knowledge of conversation for diet counselor NPC, we could verify that natural conversation results were produced.
Keywords
Natural language conversation; Rule-based method; Intelligent NPC;
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