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http://dx.doi.org/10.6109/jkiice.2007.11.10.1835

Analysis on Evaluating Learner's Attention States in a Virtual Environment and Retained Memory after VR Learning  

Park, Kyoung-Shin (단국대학교 공학대학 컴퓨터학부 멀티미디어공학)
Abstract
Recently there have been some positive evidences on the effects of learning in a virtual environment. However, most of these educational VR systems were not deeply considered in the design of drawing a learner's attention on lesson contents, which would help enhance retained memory. Hence, a study was conducted to measure 17 subjects' attention states using EEC, ECG, GSR, and eye-tracking and their behaviors while they were given guided search task or exploration task in a virtual environment consisting of five major events. It also analyzed the subject's remembered items after their VR experiences using a surrey. This paper Int describes an overview of the ocean virtual environment used in this study, and it then explains the experimental design, apparatus, and method. It will also discuss the results by a detail analysis (in a whole VR session as well as event-related 10-second 33 sub-sessions) with the subjects' attention states and their retained memory after the learning.
Keywords
가상현실;교육방식;학습순서;주의;기억;뇌파;심전도;피부저항;시선추적;
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