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The Study of developing the Avatar Tracker Using 3D Navigation  

이성태 (서울사이버대학교 게임&애니메이션학과)
최치석 ((주)사이맥스)
이윤배 (조선대학교 컴퓨터공학과)
Abstract
In the paper, we develop the ‘Navigation Mechanism’ that can present the 3D space and trace the location in the user's viewpoint. Especially, using this mechanism, VRML tools are used to develop the virtual reality space in the internet. These mechanism can effectively represent the 3D virtual reality space and apply the many 3D related parts like architefure, education, entertainment and so on.
Keywords
Navigation; Avata Tracker;
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