Browse > Article
http://dx.doi.org/10.4218/etrij.16.2615.0014

MPEG Surround Extension Technique for MPEG-H 3D Audio  

Beack, Seungkwon (5G Giga Communication Research Laboratory, ETRI)
Sung, Jongmo (5G Giga Communication Research Laboratory, ETRI)
Seo, Jeongil (Broadcasting Media Research Laboratory, ETRI)
Lee, Taejin (Broadcasting Media Research Laboratory, ETRI)
Publication Information
ETRI Journal / v.38, no.5, 2016 , pp. 829-837 More about this Journal
Abstract
In this paper, we introduce extension tools for MPEG Surround, which were recently adopted as MPEG-H 3D Audio tools by the ISO/MPEG standardization group. MPEG-H 3D Audio is a next-generation technology for representing spatial audio in an immersive manner. However, considerably large numbers of input signals can degrade the compression performance during a low bitrate operation. The proposed extension of MPEG Surround was basically designed based on the original MPEG Surround technology, where the limitations of MPEG Surround were revised by adopting a new coding structure. The proposed MPEG-H 3D Audio technologies will play a pivotal role in dramatically improving the sound quality during a lower bitrate operation.
Keywords
MPEG Surround; Spatial audio coding; MPEG-H 3D Audio;
Citations & Related Records
연도 인용수 순위
  • Reference
1 ISO/IEC 23003-3:2012, MPEG-D (MPEG Audio Technologies), Part 3: Unified Speech and Audio Coding, 2012.
2 ISO/IEC 23003-1:2007, MPEG-D (MPEG Audio Technologies), Part 1: MPEG Surround, Amendment 3: MPEG Surround Extension for 3D Audio, 2015.
3 J. Herre et al., "MPEG-H 3D Audio: the New Standard for Coding of Immersive Spatial Audio," IEEE J. Sel. Topics Signal Process., vol. 9, no. 5, Aug. 2015, pp. 770-779.   DOI
4 J. Breebaart et al., MPEG Spatial Audio Coding/MPEG Surround: Overview and Current Status, New York, USA: Audio Engineering Society, 2005, pp. 770-779.
5 ISO/IEC 23003-1:2007, MPEG-D (MPEG Audio Technologies), Part 1: MPEG Surround, 2007.
6 ITU-R Recommendation BS. 2051, Advanced Sound System for Programme Production, Geneva, Switzerland, 2014.
7 S. Meltzer et al., "MPEG-H 3D Audio: the Next Generation Audio System," IBC Conf., Amsterdam, Netherlands, Sept. 11-15, 2014, p. 42.
8 P. Heiko, "Low Complexity Parametric Stereo Coding in MPEG-4," Int. Conf. Audio Effects (DAFX-04), Naples, Italy, Oct. 5-8, 2004.
9 ITU-R Recommendation BS.1534-1, Method for the Subjective Assessment of Intermediate Quality Level of Coding Systems, Geneva, Switzerland, 2003.
10 ISO/IEC JTC1/SC29/WG11/N13633, Submission and Evaluation Procedures for 3D Audio, Geneva, Switzerland, Jan. 2013.
11 ISO/IEC JTC1/SC29/WG11/M37167, Proposal for Profiles and Levels for 3D Audio, Geneva, Switzerland, Oct. 2015.
12 ISO/IEC JTC1/SC29/WG11/N13411, Call for Proposals for 3D Audio, Geneva, Switzerland, Jan. 2013.
13 K. Hamasaki et al., "The 22.2 Multichannel Sounds and Its Reproduction at Home and Personal Environment," Int. Conf. Audio Wirelessly Netw. Personal Devices, Pohang, Rep. of Korea, Sept. 29, 2011, pp. 3-1.
14 ISO/IEC 23008-3:2015, MPEG-H (High Efficiency Coding and Media Delivery in Heterogeneous Environments), Part 3: 3D Audio, 2015.
15 B.V. Daele, "The Immersive Sound Format: Requirements and Challenges for Tools and Workflow," Int. Conf. Spatial Audio, Berlin, Germany, Apr. 26-29, 2014.