1 |
S. Yano et al., "A Study of Visual Fatigue and Visual Comfort for 3D HDTV/HDTV Images," Displays, vol. 23, no. 4, Sept. 2002, pp. 191-201.
DOI
|
2 |
S.J. Watt et al., "Focus Cues Affect Perceived Depth," J. Vis., vol. 5, no. 7, Dec. 2005, pp. 834-862.
DOI
|
3 |
D.M. Hoffman et al., "Vergence-Accommodation Conflicts Hinder Visual Performance and Cause Visual Fatigue," J. Vis., vol. 8, no. 3, Mar. 2008, pp. 1-33.
|
4 |
G.P. Bingham and C.C. Pagano, "The Necessity of a Perception-Action Approach to Definite Distance Perception: Monocular Distance Perception to Guide Reaching," J. Experimental Psychology: Human Perception Performance," vol. 24, no. 1, Feb. 1998, pp. 145-168.
DOI
|
5 |
J.A. Jones et al., "Peripheral Visual Information and its Effect on Distance Judgments in Virtual and Augmented Environments," In Proc. ACM SIGGRAPH Symp. Appl. Perception Graph. Vis., Toulouse, France, Aug. 27-28, 2011, pp. 29-36.
|
6 |
M.M. Williams and J.R. Tresilian, "Ordinal Depth Information from Accommodation," Ergonomics, vol. 43. no. 3, Mar. 2000, pp. 391-404.
DOI
|
7 |
G. Singh et al., "Depth Judgment Measures and Occluding Surfaces in Near-Field Augmented Reality," In Proc. Symp. Appl. Perception Graph. Vis., Los Angeles, CA, USA, July 23-24, 2010, pp. 149-156.
|
8 |
G. Singh et al., "Depth Judgment Tasks and Environments in Near-Field Augmented Reality," IEEE Virtual Reality Conf., Singapore, Mar. 19-23, 2011, pp. 241-242.
|
9 |
J. Tresilian and M. Williams, "A Curious Illusion Suggests Complex Cue Interactions in Distance Perception," J. Experimental Psychology: Human Perception Performance, vol. 25, no. 3, June 1999, pp. 677-687.
DOI
|
10 |
P. Mills et al., BBC Research & Development, Surround Video, White Paper 208, Nov. 4, 2011.
|
11 |
S. Pheasant and C.M. Haslegrave, "Bodyspace: Anthropometry, Ergonom., and the Design of Work," 3rd ed., Abingdon, UK: CRC Press, Taylor & Francis Group, 2006.
|
12 |
U.Y. Yang et al., "Mixed Display Platform to Expand Comfortable Zone of Stereoscopic 3D Viewing," ETRI J., vol. 35, no. 2, Apr. 2013, pp. 352-355.
DOI
|
13 |
U.Y. Yang et al., "Seamlessly Expanded Natural Viewing Area of Stereoscopic 3D Display System," IEEE Int. Conf. Consum. Electron., Las Vegas, NV, USA, Jan. 11-14, 2013, pp. 167-168.
|
14 |
U.Y. Yang et al., Expandable 3D Stereoscopic Display System, Korean Intellectual Property Office, application no. 2012-0018690, filed Feb. 23, 2012.
|
15 |
H.M. Kim et al., "Dual Autostereoscopic Display Platform for Multi-user Collaboration with Natural Interaction," ETRI J., vol. 34, no. 3, June 2012, pp. 466-469.
DOI
|
16 |
G.A. Lee, U.Y. Yang, and W.H. Son, "Layered Multiple Displays for Immersive and Interactive Digital Contents," Int. Conf. Entertainment Comput., LNCS 4161, Cambridge, UK, Sept. 20-22, 2006, pp. 123-134.
|
17 |
B. Mendiburu, Y. Pupulin, and S. Schklair, "3D TV and 3D Cinema: Tools and Process for Creative Stereoscopy," Waltham, MA, USA: Focal Press, Elsevier Inc., 2012, pp. 129-194.
|
18 |
T. Shibata et al., "The Zone of Comfort: Predicting Visual Discomfort with Stereo Displays," J. Vis., vol. 11, no. 8, July 2012, pp. 1-29.
|
19 |
R. Azuma et al., "Recent Advances in Augmented Reality," IEEE Comput. Graph. Appl., vol. 21, no. 6, Nov. 2001, pp. 34-47.
DOI
|
20 |
F. Zhou, H. Duh, and M. Billinghurst, "Trends in Augmented Reality Tracking, Interaction and Display: A Review of Ten Years of ISMAR," Proc. IEEE/ACM Int. Symp. Mixed Augmented Reality, Cambridge, UK, Sept. 15-18, 2008, pp. 193-202.
|
21 |
Wikipedia, Google Glass, Wikimedia Foundation, Inc., 2013. Accessed Nov. 28, 2015. https://en.wikipedia.org/wiki/Google_Glass
|