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http://dx.doi.org/10.12673/jant.2011.15.6.1228

Non-Photorealistic Rendering using GPU Programming Technique  

Bat-Ochir, Bolormaa (Department of Game Engineering, PaiChai University)
Sung, Kyung (Department of Computer Education, MokWon University)
Kim, Soo-Kyun (Department of Game Engineering, PaiChai University)
Abstract
NPR(Non-Photorealistic rendering) technique is developing by every years. NPR is inspired on artistic styles, which is painting, drawing, technical illustration, animation and cartoon. There have many application programs for NPR, which is popular and useful of animations, even on game industrial. In traditional computer graphics focused on non-photorealism, but this method need much more memory and time. Recent years, Many NPR methods present advanced rendering technique and real time technique using graphic accelerator. This paper propose to explain NPR with GPU programming.
Keywords
GLSL; HLSL;
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