1 |
M. J. Tahk, H. Ryu, and J. G. Kim, "An iterative numerical method for class of quantitative pursuit-evasion games", Proceedings of AIAA Guidance, Navigation, and Control Conference, Boston, MA, 1998, pp. 175-182
|
2 |
C. R. Hagraves, and S. W. Paris, "Direct trajectory optimization using nonlinear programming and collocation", Journal of Guidance, Control, and Dynamics, Vol. 10, No. 4, pp. 338-342, 1987
DOI
ScienceOn
|
3 |
M. H. Breitner, H. J. Pesch, and W. Grimm, "Complex differential games of pursuit-evasion type with state constraints, Part I: Necessary conditions for optimal open-loop strategies", Journal of Optimization Theory and Applications, Vol. 78, No. 3, pp. 419-441, 1993
DOI
|
4 |
M. J. Tahk, H. Ryu, J. G. Kim, and I. S. Rhee, "A gradient-based direct method for complex pursuit-evasion games", Proceedings of the 8th International Symposium on Dynamic Games, Vaals, Netherlands, 1998, pp. 579-582
|
5 |
R. Isaacs, Differential Games, New York, John Wiley and Sons, 1967
|
6 |
M. Guelman, J. Shinar, and A. Green, "Qualitative study of a planar pursuit-evasion game in atmosphere", AIAA Paper 88-4158, Aug. 1998
|