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http://dx.doi.org/10.5977/jkasne.2021.27.4.423

Educational needs of severe trauma treatment simulation based on mixed reality: Applying focus group interviews to military hospital nurses  

Jang, Seon Mi (Dongshin University)
Hwang, Sinwoo (Korea Armed Forces Nursing Academy)
Jung, Yoomi (Korea Armed Forces Nursing Academy)
Jung, Eunyoung (Korea Armed Forces Nursing Academy)
Publication Information
The Journal of Korean Academic Society of Nursing Education / v.27, no.4, 2021 , pp. 423-435 More about this Journal
Abstract
Purpose: The purpose of this study is to identify the educational needs of a severe trauma treatment simulation program based on mixed reality which combines element of both virtual reality and augmented reality. Methods: Focus group interviews were conducted with ten military hospital nurses on February 4 and 5, 2021. The collected data were analyzed using a qualitative content analysis. As a framework for data analysis, the educational needs were clustered into the following four categories: teaching contents, teaching methods, teaching evaluation, and teaching environment. Results: The educational needs for each category that emerged were as follows: three subcategories including "realistic education reflecting actual clinical practice" and "motivating education" for teaching contents; five subcategories including "team-based education," "repeated education that acts as embodied learning," and "stepwise education" for teaching methods; six subcategories including "debriefing through video conferences," "team evaluation and evaluator in charge of the team," "combination of knowledge and practice evaluation" for teaching evaluation; six subcategories including "securing safety," "similar settings to real clinical environments," "securing of convenience and accessibility for learners," and "operating as continuing education" for teaching environment. Conclusion: The findings of this study can provide a guide for the development and operation of a severe trauma treatment simulation program based on mixed reality. Moreover, it suggests that research to identify the educational needs of various learners should be conducted.
Keywords
Augmented reality; Focus groups; Needs assessment; Simulation training; Virtual reality;
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