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Min-Seok Choi, Sung-Wook Choi, "A Study on Casual Game Production Method through HTML5 Technology In the Multi-Market", Journal of Korean Society For Computer Game, Vol. 25 No. 1, pp. 143-150. 2012.
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Seon-Guk Choi, Yo-Han Bak, "An Investigation on Strategic Implications of Two-Sided Market Examined through the Case of Zinga", Journal of Korean Society For Computer Game, Vol. 24 No. 2, pp. 21-32. 2011.
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Jeong-Yun Kim, Tae-Yong Kim, "A case study on design for casual game developments", Journal of Korean Society For Computer Game, Vol. 13, pp. 137-146. 2008.
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Jae-Geon Jang, Won-Hyeong Lee, "Implementation of Image Processing System based on RIA", Journal of Korean Society For Computer Game, Vol. 23, pp. 60-67. 2010.
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Woei-Kae Chen, Yu Chin Cheng, "Teaching Object-Oriented Programming Laboratory With Computer Game Programming", IEEE Transactions on Education, Vol. 50, No. 3, pp. 197-203, 2007.
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