Browse > Article
http://dx.doi.org/10.33851/JMIS.2020.7.4.277

Design and Implementation of a Smart Glass Application for XR Assisted Training of Core Nursing Skills  

Kim, Sun Kyung (Department of Nursing and Department of Biomedicine, Health&Life Convergence Sciences, BK21 Four, Mokpo National University)
Yoon, Hyoseok (Division of Computer Engineering, Hanshin University)
Shin, Choonsung (Graduate School of Culture, Chonnam National University)
Choi, Jongmyung (Department of Computer Engineering, Mokpo National University)
Lee, Youngho (Department of Computer Engineering, Mokpo National University)
Publication Information
Journal of Multimedia Information System / v.7, no.4, 2020 , pp. 277-280 More about this Journal
Abstract
Extended reality-assisted training offers repeatable learning opportunities at a low cost. This paper proposes a smart glass application for training core nursing skills to nursing students, who often need to memorize and practice training sequences. The proposed smart glass application interactively presents a series of instructions to help students remember and perform two core nursing skills in the correct order. We conducted a usability test on 30 undergraduate nursing students in their third year using the smart glass application. Our initial findings show that many students have positively evaluated the possibility of using smart glasses for training, but have also encountered several challenges with the smart glass application's user interface, which takes time to adapt.
Keywords
Smart glass; Extended reality; Education; Training;
Citations & Related Records
연도 인용수 순위
  • Reference
1 A. Vourvopoulos, E. Niforatos, and M. Giannakos, "EEGlass: An EEG-Eyeware Prototype for Ubiquitous Brain-Computer Interaction," in Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, pp. 647-652, 2019.
2 L. H. Lee and P. Hui, "Interaction Methods for Smart Glasses: A Survey," IEEE Access, vol. 6, pp. 28712-28732, 2018.   DOI
3 N. S. Pathkar and N. S. Joshi, "Google Glass : Project Glass," Int. J. Appl. or Innov. Eng. Manag., vol. 3, no. 10, pp. 31-35, 2014.
4 Vuzix, "Vuzix Blade® | Augment Reality (AR) Smart Glasses for the Consumer," Vuzix Website, 2019. https://www.vuzix.com/products/blade-smart-glasses (accessed Aug. 01, 2020).
5 H. Bai, P. Sasikumar, J. Yang, and M. Billinghurst, "A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing,"in Proceeding of CHI '20, pp. 1-13, 2020.
6 A. Grunerbl, M. Gobbi, G. Pirkl, P. Lukowicz, and M. Weal, "Monitoring and enhancing nurse emergency training with wearable devices," UbiComp ISWC 2015, pp. 1261-1268, 2015.
7 M. J. Weal, D. T. Michaelides, K. Page, D. C. De Roure, E. Monger, and M. Gobbi, "Semantic annotation of ubiquitous learning environments," IEEE Trans. Learn. Technol., 2012.
8 M. Bang, K. Solnevik, and H. Eriksson, "The Nurse Watch: Design and Evaluation of a Smart Watch Application with Vital Sign Monitoring and Checklist Reminders," in Proceeding of AMIA Symp., vol. 2015, pp. 314-319, 2015.
9 KABONE, "KABONE - Korea Accreditation Board of Nursing Education," 2001. http://www.kabone.or.kr/eng/ (accessed Aug. 01, 2020).
10 N. M. Kumar, N. Kumar Singh, and V. K. Peddiny, "Wearable smart glass: Features, applications, current progress and challenges," in Proceeding of the 2-nd Int. Conf. Green Comput. Internet Things, ICGCIoT 2018, pp. 577-582, 2018.