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http://dx.doi.org/10.3837/tiis.2020.11.009

Realistic Scenes Reproduction Based on Total Variation  

Li, Weizhong (School of Physics and Electronic Information Engineering, Hubei Engineering University)
Ma, Honghua (School of Physics and Electronic Information Engineering, Hubei Engineering University)
Publication Information
KSII Transactions on Internet and Information Systems (TIIS) / v.14, no.11, 2020 , pp. 4413-4425 More about this Journal
Abstract
In order to completely record all the information of realistic scenes, high dynamic range (HDR) images have been widely used in virtual reality, photography and computer graphics. A simple yet effective tone mapping method based on total variation is proposed so as to reproduce realistic scenes on low dynamic range (LDR) display devices. The structural component and texture component are obtained using total variation model in logarithmic domain. Then, the dynamic range of the structural component is compressed with an adaptive arcsine function. The texture component is processed by Taylor series. Finally, we adjust the saturation component using sigmoid function and restore the color information. Experimental results demonstrate that our method outperforms existing methods in terms of quality and speed.
Keywords
realistic scenes; HDR images; tone mapping; total variation; HSV color space;
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