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http://dx.doi.org/10.14400/JDC.2022.20.5.733

A Study on the Visual Attention of Game Broadcast Real-time Review Using Eye Tracking: Focusing on Mobile Platform  

Yin, Shuo-Han (Department of Design, Zhejiang Normal University)
Wang, Jin-Nan (Department of Digital Design, Kyungsung University)
Hwang, Mi-Kyung (Department of Media Content, Kyungsung University)
Lee, Sang-Ho (Department of Media Content, Kyungsung University)
Publication Information
Journal of Digital Convergence / v.20, no.5, 2022 , pp. 733-739 More about this Journal
Abstract
The study investigated the users' functional requirement, degree of acceptance and preference of game broadcast real-time review .Secondly it comparatively analyzed the types and locations of game broadcast real-time review through eye tracking tech. The results show that users have high functional requirements and high acceptance for game broadcast real-time review but their preference has no significant correlation with the feature. Among the types of game broadcast real-time review the type with translucent text bubble took the highest visual attention. The above shows that the users' visual behavior has the tendency of special style. The visual attention analysis results of different types and locations of game broadcast real-time review in the study can play a guiding role in the interface design of real-time review feature in the future.
Keywords
Functional requirement; Degree of acceptance; Preference; Eye tracking; Real-time review; Visual attention;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
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