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http://dx.doi.org/10.14400/JDC.2021.19.8.293

A case study on the promotional animation of the mobile game 'Honour Of Kings'  

JIANG, QIANQIAN (Dept. of Multimedia, Graduate School of Digital Image and Contents, Dongguk University)
Chung, Jean-Hun (Dept. of Multimedia, Graduate School of Digital Image and Contents, Dongguk University)
Publication Information
Journal of Digital Convergence / v.19, no.8, 2021 , pp. 293-299 More about this Journal
Abstract
With the development of OSMU mode in the game industry, the most popular 3D mobile game 'Honour Of Kings' in China, in addition to the entertainment effects of the game itself, has paid more attention to the production of promotional animation video contents in recent years. The huge animation market is generating abundant game revenue for 'Honour Of Kings'. This paper selected the most popular game promotional animations 'MU BIAO' and 'Bu Ye Chang'an' through a survey of 30 CG promotional animation in the official story station of 'Honour of Kings'. Important elements such as rich stories and the special effects of the gorgeous scenes, etc are summarized. Through the research of this paper, grasped the importance of promotional animation content in the game industry, and can expect the common growth of the game industry and the animation industry, which is one of the ways to create high profits in the game market.
Keywords
OSMU mode; Game promotion animation; mobile game; 'Honour Of Kings'; 'MU BIAO' and 'Bu Ye Chang'an'; Animation features;
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