1 |
< CAMPS OF KINGS> https://pvp.qq.com/cp/a20181201camp/index.htm
|
2 |
S. W. Han.(2016). A Study on Semiotic meaning of World Cup Mascots. Journal of the Treatise on The Plastic Media, 19(4), 269-277.
|
3 |
C. Q. He.(2019). Character Design and Communication Strategy of MOBA Games--"King of Glory" as an Example. Master's Thesis. Beijing Sport University, China.
|
4 |
T. C. Chen & T. Woo. (2017). Application, Effect and Value of the Cultural Transmission of Game Visual Symbol in Game Character Design. Journal of Korean Society of Media & Arts, 15(2), 73-92.
|
5 |
D. Y. Lee(2011). What is Gamification and How Gamification will change our life? Journal of Digital Design, 11(4), 449-457.
DOI
|
6 |
C. J. Jin & K. J. Kim. (2013). A Study on Traditional Art Expression in Chinese Myth Martial MMORPG Character Design. Journal of Korea Game Society, 13(2), 119-130.
DOI
|
7 |
Y. C. Liu & D. Y. Yoon. (2018). Research on the Design of Chinese Online Games in the Application of Cultural Content. Journal of the Korea Contents Society, 18(10), 608-617.
|
8 |
Q. Q. Zhao. (2018). Research on the integration and development of Chinese traditional culture and online games-Taking "Glory of the King" as an example. Journal of Today's Massmedia,26(12),79-82.
|
9 |
https://pvp.qq.com/
|
10 |
E. Cassirer. (1985). An essay on man, Shanghai: Shanghai Translation Publishing House
|
11 |
F. de. Saussure. (2006), Cours de linguistique generale, Seoul: Minumsa.
|
12 |
J. Lee, B. P. Kyung, S. H. Ryu & W. B. Lee. (2011). Improving Game Character Design Identity: Focus on Game Character Design Method through Semiotic Analysis. Journal of the Korea Contents Society, 11(2), 162-169.
|
13 |
D. J. Xie & S. K. Kim.(2019). Research on Game Analysis of "Glory of the King". Journal of the Korean Computer Information Society, 27(2),1-4.
|
14 |
B. Liu.(2013). Survival situation and Contemporary Transformation of Guangdong Lion Dance. Journal of Beijing Dance Academy, 98-101.
|
15 |
T. Zhang, Y. Li & J. Zheng. (2020). Exploration on the Value of Lion Dance in Lingnan from the Perspective of Folk Culture. Journal of the Sports Science Literature Bulletin, 28(11), 27-28+31.
|