1 |
A. Holst. (2019). Mobile operating systems' market share worldwide from January 2012 to July 2019. https://www.statista.com/statistics/272698/global-market-share-held-by-mobile-operating-systems-since-2009/
|
2 |
Google Design. (2018). Material makes it possible. https://www.youtube.com/watch?v=m1diVY4Uzjc&feature=emb_title
|
3 |
Google. Information of Material design guidelines. https://developer.android.com/guide/topics/ui/look-and-feel
|
4 |
B. Frost. (2016). Atomic design methodology. http://atomicdesign.bradfrost.com/chapter-2
|
5 |
J. Araujo. (2018). Design Systems : benefits, challenges & solutions. https://uxdesign.cc/design-systems-62f648c6dccf
|
6 |
App Annie. (2019). The State of mobile 2019. https://www.appannie.com/kr/insights/marketdata/the-state-of-mobile-2019
|
7 |
J. W. Yun, (2019), Forecast of Global mobile app market. https://www.hankyung.com/it/article/201810187722g
|
8 |
Nielsen KoreanClick. (2017). Analysis of 'GenerationZ' smartphone usage behavior.http://www.koreanclick.com/english/insights/newsletter_view.html?code=topic&id=433&page=1
|
9 |
E. Jegal & D. H. Choi. (2016). Research of User-eXperience(UX) Design for an Android Application. Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology, 6(3), 1-8.
|
10 |
H. R. Lee, J. H. Baek & Y .C .Mun. (2009). Implementation of Mobile System based on LBS using Design Pattern. Journal of the Korean Association of Geographic Information Studies, 12(1), 26-35.
|
11 |
IBM. Carbon design system. https://www.carbondesignsystem.com
|
12 |
Google. Material design guidelines. https://material.io
|
13 |
Apple. Human interface guidelines. https://developer.apple.com/design
|
14 |
Microsoft. Fluent design system. https://www.microsoft.com/design
|
15 |
Shopify. Polaris design system. https://polaris.shopify.com
|
16 |
Atlassian. Design system. https://www.atlassian.design
|