Browse > Article
http://dx.doi.org/10.14400/JDC.2020.18.3.341

A Study on the Characteristics of Children's Experience Exhibition Based on Tangible User Interface  

Lee, Tae-Eun (Division of Visual Communication Design, Dankook University)
Lee, Chang-Wook (Visual Communication Design, Dankook University)
Publication Information
Journal of Digital Convergence / v.18, no.3, 2020 , pp. 341-348 More about this Journal
Abstract
This study is a basic research towards diffusion of discourse regarding TUI-based experience exhibition. In that purpose this study tries to find out the development type of children's experience exhibition using TUI by analyzing children's experience exhibition phenomena that are changing in digital environment. For the sake of this research, cases of experience exhibitions were analyzed and characteristics were derived based on TUI(Tangible User Interface) and on the types of tangibles. As results of this study, TUI elements were found in the order of interactive planes, connection of bits and atoms, and environmental media and Tangibles were ranked in the order of stuff, planes, devices, and space types. This fact shows that TUI is actively used in experience exhibitions where children's active participation and extended experience is necessary.
Keywords
Tangible User Interface; Children; Experience Exhibition; Interaction; Tangibles;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
연도 인용수 순위
1 Minjungseorim Editorial Department. (2005). Essence Korean Dictionary Communications, Seoul. Minjungseorim Editorial Department.
2 S. H. Bak, E. S. Kim & J. B. Lee. (2016). Arduino-based Tangible User Interfaces Smart Puck Systems. Korea Multimedia Society, 19(2), 334-343.   DOI
3 H. Ishii to B. Uilmer. (1997). Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms. Proceedings of HCI.
4 J. H. Bak & H. K. Kim. (2013). TUI elements according to the interactive work study analysis. The Korean Society of Art and Media, 12(1), 71.
5 H. G. Song, J. K. Kang & J. H. Sung. (2014). A Study on the Making New Media Art Using Tangible Media. HCIKorea, 19(2), 929-931.
6 J. H. Bak & H. K. Kim. (2013). TUI elements according to the interactive work study analysis. The Korean Society of Art and Media, (21), 69-76.
7 J. H. Choi. (2007). The research of comparison analysis for between GUI and TUI under the Ubiquitous-computing environment, Journal of Korea Design Knowledge, (4), 193-202.
8 J. Y. Lee. (2002). A study on the tangible interface system : with emphasis on the modeling language for tangibles, Master's Degree. dissertation, KAIST. Daejeon.
9 Y. W. Lee. (2007). Research on children's experiential exhibition plan : experience through five senses especially tactility, Master's Degree. dissertation, Duksung Women's University, Seoul.
10 D. R. Song. (2010). Research on children's experiential exhibition plan : experience through five senses especially tactility, Master's Degree. dissertation, Kookmin University. Seoul.
11 B. M. Kim. (2017, Dec). Museum and Culture Development. The 5th Yeongwol International Museum Forum. (pp.30-33). Yeongwol.
12 RiSuPia. https://www.panasonic.com
13 Exploretorium. https://www.exploratorium.edu/
14 Seoul Childrens Museum. https://seoulchildrensmuseum.org/
15 Gwacheon National Science Museum. https://www.sciencecenter.go.kr