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http://dx.doi.org/10.14400/JDC.2020.18.10.397

A Study on convergence video system trough Floating Hologram  

Oh, Seung-Hwan (Dept. of Entertainment Design, College of Design, Kookmin University)
Publication Information
Journal of Digital Convergence / v.18, no.10, 2020 , pp. 397-402 More about this Journal
Abstract
Hologram can be categorized into analog and digital hologram but there's a clear limitation in expensive equipment and content realization for ordinary people to realize. In addition, it's required to conduct study on hologram contents with interaction added, escaping out of exiting stable format like endlessly repetitive contents or passive view through specific video. Therefore, this article aims to suggest fusion image system, especially focusing on floating hologram among similar holograms. Eight elements of hologram interaction are as follows: height of camera in a three-dimensional space, interval between 3D model, overlapped model, scale, animation, position, color and 3D model change. For the floating hologram, the audience can control by themselves in real time, the popular, active hologram contents-making methodology is suggested by making the best use of fusion image system and making floating hologram easily without using expensive hologram equipment. The image system developed in actual exhibition and feedback should be complemented to develop better hologram image system.
Keywords
Floating Hologram; Convergence; MiraWeb; Interactive Video System; Max8;
Citations & Related Records
Times Cited By KSCI : 7  (Citation Analysis)
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