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http://dx.doi.org/10.14400/JDC.2019.17.12.473

A Study on the mobile Augmented reality of game Pokemon Go  

Joo, Eun-Ryeong (Dept. of Multimedia, Graduate School of Digital Image and Contents, Dongguk University)
Chung, Jean-Hun (Dept. of Multimedia, Graduate School of Digital Image and Contents, Dongguk University)
Publication Information
Journal of Digital Convergence / v.17, no.12, 2019 , pp. 473-480 More about this Journal
Abstract
Recently, local game companies have been increasingly producing PC-based game that were popular with users among the existing commercialized games into mobile games through remakes. In this paper, we studied how console-based game influenced mobile augmented reality game . Through this process, we extracted five characteristics of mobile augmented reality, then interpreted and classified the meaning of this. Based on released in 2016, the scope of research is limited to console and mobile games previously released. According to the analysis, showed 50 characteristics and borrowed 78% from its existing Pokemon, 22% from its new production, and contained 24% reality. We also found that the Pokemon game series , and the exotic series had much influence on production. Based on this research data, we hope that augmented reality games for mobile will be made more active using existing game contents. It is also hope that such activities will lead to the growth of the home and abroad game industry.
Keywords
Pokemon Go; Pokemon; Mobile augmented reality games; AR game; Pokemon Go Game Characters;
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Times Cited By KSCI : 7  (Citation Analysis)
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