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B. S. Roh & C. H. Kim. (2005). Particle based Fluid Animation for Controllable Multiphase Smoke, Journal of the Korea Computer Graphics Society, 11(3), 34-40.
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M. S. Hwang & H. S. Lee. (2017). Fluid Simulation Control for Effective VFX Underwater Explosion Effects, Journal of Korea Multimedia Society, 20(9), 1606-1618.
DOI
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3 |
B, K. Kang, J. H. Kim & I. S. Ihm. (2004). Case Study : Sofrware Development for Physically-Based Water and Reactive Gas Animation, Journal of the Korea Computer Graphics Society, 10(3), 17-27.
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E. J. Kim. (2009). Interactive Simulation between Rigid body and Fluid using Simplified Fluid-Surface Model, Journal of Korea Multimedia Society, 12(2), 323-328.
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J. G. Lim, B. J. Kim & J. M. Hong. (2013). An Adaptive FLIP-Level set Hybrid Method for Efficient Fluid Simulation, Journal of the Korea Computer Graphics Society, 19(3), 1-11.
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S. T. Kim, H. R. Jung & J. M. Hong. (2013). Parallel Processing of Multi-Core Processor and GPUs in Projection Step for Efficient Fluid Simulation, Journal of the Korea Contents Association, 13(6), 48-54.
DOI
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S. T. Kim et al. (2012). A Case Study of Fluid Simulation in the Film 'Sector 7', Journal of the Korea Computer Graphics Society, 18(3), 17-27.
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S. K. Choi. (2009). A Study on Technology Trends of CG in Visual Effects and Suggestion, Journal of Korea Multimedia Society, 12(4), 591-599.
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M. G. Kim, S. T. Oh & B. T. Choi. (2008). Fluid Simulations in Academy Awarded Movies, Journal of the Korea Computer Graphics Society, 14(3), 19-30.
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M. S. Hwang & H. S. Lee. (2017). The Embodiment of Aesthetics of Light Ink Using Fluid Simulation -By Focusing on , Journal of Korean Society of Media & Arts, 15(1), 91-106.
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O. Y. Song. (2008). The Recent Trend of Fluid Animation Techniques, The Korea Contents Association Review, 6(3), 61-67.
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B. G. Gu. (2007). The Embodiment of Natural Phenomenon using Fluid Simulation, The Journal of Korean Society of Mechanical Engineers, 47(2), 90-91.
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B. K. Kang et al. (2003). Fluid Dynamics Based Animation Effects, Communications of the Korean Institute of Information Scientists and Engineers, 21(7), 30-38.
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J. H. Lee & J. M. Hong. (2010). Case Study of Visual Effects production in Animation '7CS' using Fluid Simulation, Proceedings of the Korean Society for Industrial and Applied Mathmatics, 5(1), 15-18.
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B. J. Kim, J. G. Lim & J. M. Hong. (2014). Coupled simulation of grid-based fluid and mass-spring based deformation/fracture, Journal of the Korea Computer Graphics Society, 20(4), 9-16.
DOI
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