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Wikipedia, https://ko.wikipedia.org/wiki/포켓몬_GO#cite_note-9
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Wikipedia, https://ko.wikipedia.org/wiki/포켓몬_GO#cite_note-9
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Dictionary, common knowledge dictionary, pmg knowledge engine institute, http://terms.naver.com/entry.nhn? docId=3405952&cid=43667&categoryId=43667
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Absolute course! Unity 5, Wikisource, Lee Jae-hyun 2015
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Seon-jeong Yoon,,Hee-sook Park "Implementation and Design of Metadata and Quality Evaluation Management Systems for Educational Serious Game" The Korean Institute of Information and Communication Engineers v.17 no.4, 2013, pp.1020-1027 p1
DOI
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Ja-Myong Koo,Tai-Hoon Cho "An Implementation of Markerless Augmented Reality Using Efficient Reference Data Sets", p2, The journal of the Korea Institute of Maritime Information & Communication Sciences .13no.11, 2009
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Jo, Hui-Joon ,Kim, Dae-Won "Non-Marker Based Mobile Augmented Reality Technology Using Image Recognition ", The Journal of Korea Institute of Signal Processing and Systems) v.12 no.4, 2011 년, pp.258-266 p260
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Wikipedia https://ko.wikipedia.org/wiki/유니티_(게 임_엔진)
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Samsung Economic Research Institute, SERI Management Note 2, Samsung Economic Research Institute, ,p361 2011.04.15.
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BLOOTER "Mobile game where Pokemon meets reality" http://www.bloter.net
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Ahn Jae-gon , "efficient map structure integrated with SLAM for intelligent robot navigation systems", Thesis (Master) - Konkuk University Graduate School: Department of Advanced Application (Department) 2011.2, p9
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Ji-Yean Yoon, Il-Young Moon"The Study on Marker-less Tracking Algorithm Performancebased on Mobile Augmented Reality",p1033-1034 , (JKONI 16(6): 1032-1037, Dec. 2012)
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Ryu seong -gu,Jeong Gildo, "Implementation of the SLAM System Using a Single Vision and Distance Sensors" Journal of the Institute of Electronics Engineers of Korea. SC, v.45 no.6 = no.324, 2008년, pp.149-156 p8
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Su-Young Pi, Myung-Suk Lee, "Developing a Convergent Class Model of Augmented Reality and Art", Journal of digital Convergence , Vol. 14, No. 5, pp. 85-93, 2016.
DOI
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Bang Joon-sung, Choi Eun-joo, "Trends and Prospects of Technology in Augmented Reality and Domestic and Foreign Countries", ISBN 978-89-6211-060-6, Korea Institute of Science and Technology Information.
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Sung-Ho Kim, "Development of the 3D Hair Style Simulator using Augmented Realityd", Journal of the Korea Convergence Society, Vol. 6, No. 6, pp. 249-255, 2015.
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