Browse > Article
http://dx.doi.org/10.14400/JDC.2017.15.11.463

Development of an Interactive Virtual Reality Service based on 360 degree VR Image  

Kang, Byoung-Gil (Dept. Game Design, Kong-Ju National University)
Ryu, Seuc-Ho (Dept. Game Design, Kong-Ju National University)
Lee, Wan-Bok (Dept. Game Design, Kong-Ju National University)
Publication Information
Journal of Digital Convergence / v.15, no.11, 2017 , pp. 463-470 More about this Journal
Abstract
Currently, virtual reality contents using VR images are spotlighted since they can be easily created and utilized. But because VR images are in a state of lack of interaction, there are limitations in their applications and usability.In order to overcome this problem, we propose a new method in which 360 degree panorama image and game engine are utilized to develop a high resolution of interactive VR service in real time. In particular, since the background image, which is represented by a form of panorama image, is pre-generated through a heavy rendering computation, it can be used to provide a immersive VR service with a relatively small amount of computation in run time on a low performance device. In order to show the effectiveness of our proposed method, an interactive game of a virtual zoo environment was implemented and illustrated showing that it can improve user interaction and immersion experience in a pretty good way.
Keywords
Virtual Reality; VR Image; Interaction; HMD; Virtual Viewpoint Image;
Citations & Related Records
Times Cited By KSCI : 7  (Citation Analysis)
연도 인용수 순위
1 Lee, Sang-Ha and Yoo, Jisang, "Development on Multi-view synthesis system for producing 3D image", Korean Broadcast Media Engineering Conference, , pp. 89-91, 2016.
2 Yun-Suk Kang and Yo-Sung Ho, "Generation of High-resolution Disparity Map using Multiple Cameras and Low-resolution Depth Camera", Proceedings of Symposium of the Korean Institute of communications and Information Sciences, , pp. 287-288, 2012.
3 Yo-Sung Ho, "Development of 3D Video Processing Techniques", Communications of the Korean Institute of Information Scientists and Engineers, Vol. 29, No. 12, pp. 9-16, 2011.
4 http://v.media.daum.net/v/20170904181518376 Accessed on 20 Jun 2017.
5 Seung Jo Han, Sun-Uk Kim, Kyo-Chan Koo, Kyun-Joo Lee, Min-Su Cho. "Effects of Virtual Reality Images on Body Stability : Focused on Hand Stability", Journal of Digital Convergence, Vol. 15, No. 8, pp. 391-400, 2017.   DOI
6 Hyoun-Sup Lee, Eun-Jae You and Jin-deog Kim, "Synchronization of Moving objects and VR images", Journal of the Korea Institute of Information and Communication Engineering, Vol. 21, No. 7, pp. 1435-1440, 2017.   DOI
7 Chang-Hoon Kang, "Flow of next generation broadcast video, Present and Future of VR contents", The Korea Contents Association Review, Vol. 14, No. 2, pp. 14-18, 2016.
8 Kim Joo-yong, "360-degree Image and VR Design", pp. 9-10, CommunicationBooks, 2017.
9 Jeong, Woo-Jeong, Cho, Joung-Hyung and Kim. Myung-Soo, "A study of VR contents problem associated with VR market change : Focusing on the mobile VR game contents", KSDS Conference Proceeding, , pp. 200-201, 2016.
10 Lang-Goo Lee, Jean-Hun Chung. "A Study on Visual and Auditory Inducement of VR Image Contents and the Inducement Components of for Immersion Improvement", Journal of Digital Convergence, Vol. 14, No. 11, pp. 495-500, 2016.   DOI
11 Hyoun-Sup Lee, Eun-Jae You and Jin-deog Kim, "Synchronization of Moving objects and VR images", Journal of the Korea Institute of Information and Communication Engineering, Vol. 21, No. 7, pp. 1435-1440, 2017.   DOI
12 Kwang Soo Kim, Yong-hwan Lee, "Comparison and Usage Analysis of 360 Degree VR Video Rigs", The Society of Modern Photography & Video, Vol. 19, No. 1, pp. 87-106, 2016.
13 Keun Hyoung Lee, Soung Hun Han, Ki Sung Jeong, Min Gyu Kim, Ji Won Lee, Seo Won Jung and Jin Mo Kim, "3D Interactive Virtual Reality Contents Production Pipeline based on Photographic Image", Korea HCI Conference, , pp. 357-363, 2016.
14 Tae-june Kim, Eun-young Chang, Nam-ho Hur, Jin-woong Kim and Ji-sang Yoo, "Virtual Viewpoint Image Synthesis Algorithm using Multi-view Geometry", The Journal of Korean Institute of Communications and Information Sciences, Vol. 34, No. 12, pp. 1154-1166, 2009.
15 Choe, Yeong-Seon, Lee, Ho-Dong, Park, Min-Chul and Park, Gwi-Tae, "Design of Interactive 3D Calculator for Produce 3D Contents", Korean Broadcast Media Engineering Conference, , pp. 325-326, 2011.
16 Mansik Kim, Jungho Kang and Moon-seong Jun, "Market and Technical Trends of VR Technologies", The Korea Contents Association Review, Vol. 14, No. 4, pp. 14-16, 2016.