1 |
Chul-Ho Paik, Researching preferred character aesthetic appeal to users and developers for MMORPG character design, Journal of Korea Digital Design, Vol.21 No.-, pp.69-78, 2009.
|
2 |
Min-Ja Kim, "Costume Aesthetics", Kyomunsa, pp.98-99, 2013.
|
3 |
Chen Pu, Ae-Kyung Kim, Kyoung-Hee Lee. The Design Characteristics of Form of Jean Fashion in Fashion Collections, The Korea Contents Society, Vol.12 No.12, pp.577-586, 2012.
DOI
ScienceOn
|
4 |
Sun Young Kim, A Study on the Plasticity and Characteristics on Jump Suit Shown in the Modern Fashion, Korean Living Science Association, Vol.23 No.3, pp.515-527, 2014.
|
5 |
Sul-Hi Lee, Min-Seok Kwon, Classifying Digital Game Genres, Journal of Korea Game Society, Vol.8 No.3, pp.3-14, 2008.
|
6 |
Hyun-Ju Oh, A Study On the Formative Of The Game Character, Conference of The Korea Contents Association, Vol.2 No.2, pp.109-118, 2004.
|
7 |
Jung-Lip Seo, Kyoung-Ok Jin, On the Formative Feature Characteristics of Cyber Character's Fashion in the Cyber-space Game, Journal of the Korean Society of Costume, Vol.54 No.3, pp.99-112, 2004.
|
8 |
Hyo-Jin Lee, A-Rang Yang, The Ways in which Chothes worn by Game Characters as Expressed in Contemporary Fashion, Journal of the Korean Society of Costume, Vol.58 No.4, pp.86-98, 2008.
|
9 |
Kyoung-Ok Jin, Jung-Lip Seo, The Analysis of Body-Image on the On-Line Game Lineage 2 Character Fashion, Journal of fashion business, Vol.8 No.5, pp.114-154, 2004.
|
10 |
Jung-Lip Seo, The Ugliness Expressed in On-Line Game Character's Fashion on Cyber-Space, Journal of the Korean Society of Costume, Vol.56 No.1, pp.106-120, 2006.
|
11 |
Min-Sun Lee, Application of Fashion Design to Mobile-Phone Game Character's Dress Design, Journal of the Korean Society of Costume, Vol.57 No.3, pp.63-77, 2007.
|
12 |
Gi-Hyun Kim, "A Study on User-oriented game character creation system", M.A. dissertation, Hanyang University, pp.22-23, 2008.
|
13 |
Shi-Kuk Kim, "Study on 3D game character design", Catholic University of Daegu, pp.4-5, 2001.
|
14 |
Mi-Ra Seo, Sang-Jin Park, "Comparative Analysis of Game Character Fashion Images in Korea and China - Focused on Online Rhythm Action Games", Advances in Information Sciences and Service Sciences, Vol.5 No.15, pp.257-262, 2013.
DOI
|
15 |
Ji Hyun Kim, "A Study on Online Game Character Fashion Style", 2009 Conference of Korea Fashion & Constume Design Association, Vol.2009, No.12, pp.133-135, 2009.
|