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http://dx.doi.org/10.14400/JDPM.2014.12.1.81

A case study of Abusing of Game Technology License - The Konami's Music Game Licence Lawsuit Approach -  

Jeon, Hong Sik (SF&Fantasy Library)
Koh, Chan (Seoul National University of Science & Technology)
Publication Information
Journal of Digital Convergence / v.12, no.1, 2014 , pp. 81-88 More about this Journal
Abstract
The patent right is that creators are received the right of monopoly for supporting their creation work perseveringly but sometimes it causes infringement of freedom of creation. In this study, we examine the patent of music game in arcade game field and also examine Konami's, which is a main producer in this field, institutes many lawsuits repeatedly. It brought on diversion of rivals and depression of game market. We examine the abuse of music game patent through the case of Konami. We examine the negative influence through all music game market that creativity blocked by repetitive patent lawsuit institutes from little change of operation device and music game hardware even though it is reasonable for guarantee of new technology patent in game field which is a idea industry. We examine the lawsuit cases of abuse of music game patent in Korea, China and Japan and we analyze market change through the cases. We recommend policy for this industry development.
Keywords
Arcade game; Patent; Game technology; Lawsuit; Monopoly; Music game;
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