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http://dx.doi.org/10.15268/ksim.2017.5.3.011

The Effect of Virtual Reality-based Sitting Balance Training Program on Ability of Sitting Balance and Activities of Daily Living in Hemiplegic Patients  

Lee, Minjae (Dept. of Rehabilitation Science, Daegu University Graduate School)
Koo, Hyunmo (Dept. of Physical Therapy, Kyungsung University)
Publication Information
Journal of The Korean Society of Integrative Medicine / v.5, no.3, 2017 , pp. 11-19 More about this Journal
Abstract
Purpose : This study examined the effects of balance training using virtual reality program on sitting balance ability and activities of daily living (ADL) in stroke patients. Method : In the study, 20 patients with hemiplegia were divided into two groups: experiment group (EG) of 10 patients and control group(CG) of 10 patients. The two groups received general occupational therapy for 30 minutes, per day, at a rate of 5 times per week for 6 weeks. The EG was additionally conducted which was performed virtual reality balance training and the CG was conducted general occupational therapy balance training for 30-minutes, once a day, 3 times a week for 6 weeks. Result : The evaluations of this study included: limit of stability(LOS), modified Functional Reach Test(mFRT), and modified Barthel Index(MBI). The patients were evaluated before and after their six week training programs. Significant differences in the LOS, mFRT, MBI were found between pretest and posttest scores in both the EG and CG groups(p<.05). Also, LOS, mFRT, MBI were significant different between the groups at post-test(p<.05). Conclusion : The study findings suggest that virtual reality balance training can improve sitting balance and ADL ability in stroke patients.
Keywords
stroke; virtual reality; sitting balance; activities of daily living; balance training;
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Times Cited By KSCI : 2  (Citation Analysis)
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