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Ray Tracing Method Based on Spectral Distribution for Reproducing a Realistic Image  

Lee Myong-Young (School of Electrical Engineering and Computer Science, Kyungpook National University)
Lee Cheol-Hee (Department of Computer Engineering, Andong Univ.)
Lee Ho-Keun (School of Electrical Engineering and Computer Science, Kyungpook National University)
Ha Yeong-Ho (School of Electrical Engineering and Computer Science, Kyungpook National University)
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Abstract
In this paper, we propose an improved reproduction algorithm for a realistic image of the real scene based on the spectral distribution of lights and objects. The proposed method for the realistic image is focused on a more accurate reproduction of an image incident on the sight of the viewer. At first, to reproduce an image accurately incident on a sight of viewer, we used the backward ray tracing method based on spectral distribution of object and illuminant representing its physical characteristic used in real. Next, we propose utilizing the improved shading model of the reproduction algorithm of realistic image by applying Bouguer-Beer's law to consider an optical absorptive property of transparent objects. We also define a new ambient light term which is considered the diffuse reflection of neighboring objects instead of constant ambient light. The simulation results show that the proposed algorithm can reproduce the visually similar image with a scene incident on a sight of viewer.
Keywords
Bouguer-Beer's law;
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Times Cited By KSCI : 1  (Citation Analysis)
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