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A 3d Viewing System for Real-time 3d Display General Monitors  

Lee, Sang-Yong (Dept. of Computer Science & Engineering, Korea Univ.)
Chin, Seong-Ah (Dept. of Multimedia Engineering, Sungkyul Univ.)
Publication Information
Abstract
The techniques of 3d image processing have broadly used in the areas including movies, games, performances, exhibitions. In addition, increasing demands for practical uses have gradually extended to the areas of architecture, medicine, nuclear power plant. However, dominant techniques for 3d image processing seem to depend on multi-camera in which two stereo images are merged into one image. Also the pipeline has limitations to provide real-time 3d viewer in ubiquitous computing. It is not able to be applicable onto most general screens as well. In addition, the techniques can be utilized for the real-time 3d game play without a particular monitor or convertor. Hence, the research presented here is to aim at developing an efficient real-time 3d viewer using only mono camera which do not need post processing for editing as well.
Keywords
3d 게임 플레이;3d 콘텐츠;3d 입체 영상;에너글리프;범용 모니터;
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Times Cited By KSCI : 3  (Citation Analysis)
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