Browse > Article
http://dx.doi.org/10.4040/jkan.2010.40.3.378

A Prediction Model for Internet Game Addiction in Adolescents: Using a Decision Tree Analysis  

Kim, Ki-Sook (College of Nursing, Ajou University)
Kim, Kyung-Hee (Department of Nursing, Chung-Ang University)
Publication Information
Journal of Korean Academy of Nursing / v.40, no.3, 2010 , pp. 378-388 More about this Journal
Abstract
Purpose: This study was designed to build a theoretical frame to provide practical help to prevent and manage adolescent internet game addiction by developing a prediction model through a comprehensive analysis of related factors. Methods: The participants were 1,318 students studying in elementary, middle, and high schools in Seoul and Gyeonggi Province, Korea. Collected data were analyzed using the SPSS program. Decision Tree Analysis using the Clementine program was applied to build an optimum and significant prediction model to predict internet game addiction related to various factors, especially parent related factors. Results: From the data analyses, the prediction model for factors related to internet game addiction presented with 5 pathways. Causative factors included gender, type of school, siblings, economic status, religion, time spent alone, gaming place, payment to Internet cafe$\acute{e}$, frequency, duration, parent's ability to use internet, occupation (mother), trust (father), expectations regarding adolescent's study (mother), supervising (both parents), rearing attitude (both parents). Conclusion: The results suggest preventive and managerial nursing programs for specific groups by path. Use of this predictive model can expand the role of school nurses, not only in counseling addicted adolescents but also, in developing and carrying out programs with parents and approaching adolescents individually through databases and computer programming.
Keywords
Addiction; Adolescent; Attitude; Decision tree; Internet;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
Times Cited By Web Of Science : 0  (Related Records In Web of Science)
연도 인용수 순위
1 Nam, S. H., & Kim, Y. H. (2000). Mother's psychological factors and young childrens's internalizing & externalizing malbehaviors. Journal of the Korea Home Economics Association, 38, 199-213.
2 Ok, J. (1998). The relationship between attachment security and depression in adolescence: Focusing on the mediating effect of perceived competence. Unpublished master's thesis, Ewha Womans University, Seoul.
3 Rae-Grant, N., Thomas, B. M., Offrod, D. R., & Boyle, N. M. (1989). Risk, protective factors and the prevalence of behavioral and emotional disorders in children and adolescent. Journal of American Academy of Child and Adolescent psychiatry, 28, 262-268.   DOI
4 Armsden, G. C., & Greenberg, M. T. (1987). The inventory of parent and peer attachment: Relationships to well-being in adolescence. Journal of Youth Adolescence, 16, 427-454.   DOI   ScienceOn
5 Bowlby, J. (1969). Attachment and Loss, Vol, I: Attachment. New York, NY: Basic Books.
6 Choi, J. H., Han, S. T., Kang, H. C., Kim, E. S., Kim, M. K., & Lee, S. K. (2002). Data mining prediction and application. Seoul: SPSS academy.
7 Rohner, R. P., & Rohner, E. C. (1981). Parental acceptance-rejection and parental control: Cross cultural coders. Ethnology, 20, 245-260.   DOI   ScienceOn
8 Ryu, J. A. (2003). An analysis of ecological variables affecting adolescent internet addiction. Unpublished doctoral dissertation, Sook-myung Women's University, Seoul.
9 Song, S. J., & Sim, H. O. (2003). Computer immersion and children's psychosocial/behavioral characteristics. Korean Journal of Child Studies, 24, 27-41.
10 Korea Internet & Security Agency [KISA]. (2009). Current state of internet use. Retrieved December 17, 2009, from http://isis.nida.or.kr/sub01/?pageId=010400
11 Kwon, J. H. (2005). The internet game addiction of adolescents: Temporal changes and related psychological variables. The Korean Journal of Clinical Psychology, 24, 267-280.
12 Kwon, Y. H. (2005). Construction of internet game addiction predictive model in adolescent. Unpublished doctoral dissertation, Keimyung University, Daegu.
13 Lee, H. K. (2003). Effects of individual- and social-related factors and motives for game playing on game concentration and game addiction. Korean Journal of Youth Studies, 10, 355-380.
14 Lim, E. M., & Lee, S. Y. (2002). Adolescents' computer/internet use and parent-Adolescent conflict. Journal of Educational psychology, 6, 243-258.
15 Mitchell, P. (2000). Internet Addiction: Genuine diagnosis or not? The Lancet, 355, 632.
16 Korea Agency for Digital Opportunity & Promotion [KADO]. (2006). A study of the development of internet game addiction scale for children and adolescents. Seoul: Author.
17 Korea Agency for Digital Opportunity & Promotion [KADO]. (2007). Research of internet addiction family counsel program development. Seoul: Author.
18 Korea Institute of Criminology [KIC]. (1995). Home environment and juvenile delinquency, Seoul: Author.
19 Kim, H. J., Lee, S. J., Woo, J. I., Jo, H. S., & Kweon, H. J. (2002). The internet using pattern and addiction-relating factor analysis of adolescents in Korea. The Journal of the Korean Academy of Family Medicine, 23, 334-343.
20 Suh, S. Y., & Lee, Y. H. (2007). The relationships between daily hassles, social support, absorption trait and internet addiction. The Korean Journal of Clinical Psychology, 26, 391-405.
21 Kim, K. S., & Kim, K. H. (2009). Parent related factors in internet game addiction among elementary school students. Journal of Korean Academy of Child Health Nursing, 15, 24-33.   과학기술학회마을   DOI   ScienceOn
22 Kim, S. H. (2008, June 16). Internet Addiction, It can be cure by intensive care camp. Dong-A daily newspaper, p. A11.
23 Kim, Y. H. (2006). Construction of a model of internet-addicted adolescents mental health. Unpublished doctoral dissertation, Chung-Ang University, Seoul.
24 Kim, Y. H., Son, H. M., Yang, Y. O., Cho, Y. R., & Lee, N. Y. (2007). Relation between internet game addiction in elementary school students and student's perception of parent-child attachment. Journal of Korean Academy of Child Health Nursing, 13, 383-389.   과학기술학회마을
25 Jang, H. S. (2005). Adolescent-mother conflicts and their related variables. The Korean Journal of Developmental Psychology, 18, 97-113.
26 Jo, A. M., & Bang, H. J. (2003). The effects of parent, teacher, and friend social support on adolescents game addiction. Korean Journal of Youth Studies, 10, 249-275.
27 Kheirkhah, F., Juibary, A. G., Gouran, A., & Hashemi, S. (2008). Internet addiction prevalence and epidemiological features: First study in Iran. European Psychiatry, 23, 309.   DOI   ScienceOn
28 Ahn, H. S., & Lee, J. S. (2002). Research of computer game immersion children's characters. Education Development Review, 23, 57-87.