1 |
Seungheon Kang, Ji-Yong Jeong, Sung-Jin Park, Sang-Kyun Kim, "Communication Effects of Gamification App: Focused on ," Journal of Digital Contents Society, Vol. 19, No. 7, July 2018.
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2 |
Kent Beck, Extreme Programming Explained: Embrace Change, Addison-Wesley Longman Publishing, 2000.
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3 |
Alistair Cockburn and Laurie Williams, "The Costs and Benefits of Pair Programming," in Proceedings of the First International Conference on Extreme Programming and Flexible Processes in Software Engineering, Cagliari, Italy pp. 223-247, June 2000.
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4 |
Choong-Kyo Jeong, "Effects of Pair Programming in an Introductory Programming Course for College Students: Academic Performance and Student Satisfaction," Journal of The Korean Association of Information Education, Vol. 21, No. 5, pp. 537-545, October 2017.
DOI
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5 |
Norsaremah Salleh, Emilia Mendes, and John C. Grundy. "Empirical Studies of Pair Programming for CS/SE Teaching in Higher Education: A Systematic Literature Review," IEEE TRANSACTIONS ON SOFTWARE ENGINEERING, Vol. 37, No. 4, pp. 509-525, July 2011.
DOI
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6 |
Class homepage [online] Available: http://dmrl.kangwon.ac.kr/lecture/1702/java/1702_java.html
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7 |
Tendai Dongo, April H. Reed, and Margaret O'Hara, "Exploring Pair Programming Benefits for MIS Majors," Journal of Information Technology Education, Vol. 15, pp. 223-239, 2016.
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