Browse > Article
http://dx.doi.org/10.9728/dcs.2017.18.8.1529

Production of an Interactive Media Artwork with motif of Characteristics of comets  

Lee, O-Jung (The Graduate school of Advanced Imaging Science, Multimedia & Film, Chung-Ang University)
Kim, Hyung-Gi (The Graduate school of Advanced Imaging Science, Multimedia & Film, Chung-Ang University)
Publication Information
Journal of Digital Contents Society / v.18, no.8, 2017 , pp. 1529-1535 More about this Journal
Abstract
Due to its unique formation and mystery phenomena, comets is a major motif that inspires various creative fields. Media art that has been developed and expanded in step with the development of modern scientific technology has expressed the unique characteristics of comets such as their structure in the art as a motif, using technologies. This study describes the process of producing "Near by", an distance-recognition interactive media art. offering the audience a chance to create a tail of a comet as they close to it. changes the color of a LED structure representing the nucleus of a comet as the audience approaches it. At the same time, a video of a comet's tail is projected. Through this interaction, the audience will renew their perception on comets and emotionally interact with the art. This work capturing not only the formative characteristics of a comet, but also its forming process as a motif. Such composite way of expressing a motif could be presented as a possibility of extending the expression of the natural phenomenon in the future media art field.
Keywords
Comet; Expression method; Interactive art; Media art; Motif;
Citations & Related Records
연도 인용수 순위
  • Reference
1 M. K. Kim, S. Y. Park, "An Analysis of Interactive art interface based on recognition and distance : Focused on Input module which component of Interface of interactive art," KSDS Conference Proceeding, Wonju, p.452, 2010
2 Jin ChunJi, A Study on the design methodology of Interactive Animation, Master's Thesis, Soongsil University, Seoul, pp.15-16, 2010.
3 Processing [Internet]. Available: https://processing.org/reference/libraries/video/index.html
4 H. Y. Kim, "Spectators's Route Selection and Their Individual Participation in Meta 4Saisons as an Interactive Art Interface," Journal of Digital Contents Society, Vol.8, No.2, p.133, 2007.
5 The Korean Wikipedia [Internet]. Available: https://ko.wikipedia.org/wiki/%ED%98%9C%EC%84%B1
6 W. K. Hartmann, Astronomy, the cosmic journey, 3rd ed. Wadsworth Pub. Co., p.211, 1985.
7 S. E. Schneider, T. T. Arny, Pathways to astronomy, 2nd ed. McGraw-Hill, p.380, 2009.
8 carleton [Internet]. Available: https://apps.carleton.edu/museum/universe/artists/tristin_lowe/comet_god_particle_2011/
9 J. W. Bae, I. H. Ahn, "The Study on the Image Analysis of Design and Formative Characteristics of the Luxury Product," The Korea Society of Craft, Vol.14, No.2, p.25, 2011.
10 Naver Magazine cast [Internet]. Available: http://navercast.naver.com/magazine_contents.nhn?rid=1499&contents_id=128931
11 DAN GOODS [Internet]. Available: http://www.directedplay.com/metamorphosis
12 Studiokca [Internet]. Available: http://www.studiokca.com/projects/a-comet-lands-in-brooklyn/Studiokca-COMET-in-Brooklyn-Bridge-Park/
13 Exploratorium [Internet]. Available: https://www.exploratorium.edu/visit/calendar/metamorphosis
14 E. M. Jung, I. Kim, S. J. Hwang, "A Study on Interactive Fashion Works Based on Distance Perception," Journal of Basic Design & Art, Vol.15, No.6, p. 621, 2014.